AI Insights · Timothy · July 2022
Top 5 Interactive Story Games on Android in the US - Q2 2022
Discover the performance trends of the top 5 interactive story games on Android in the US during Q2 2022, focusing on downloads, revenue, and active users.
During the second quarter of 2022, the top 5 interactive story games on the Android platform in the United States showcased varying trends in downloads, revenue, and active users. Here's a detailed look at their performance:
Chat Master! from Supersonic Studios LTD saw its weekly downloads fluctuate throughout the quarter. Starting with around 32.8K downloads at the end of March, the app experienced a dip in mid-April to approximately 22.3K, before rebounding in June, peaking at 37.6K. Active users mirrored this trend, starting at 104K, dipping to 82K in late April, and climbing back to 111K in mid-June.
Flirt Master 3D by inex displayed a downward trend in downloads from late March's 71.6K to around 18.1K at the end of May. However, the app saw a slight recovery in June, reaching 22.7K downloads by the last week. Active users followed a similar pattern, starting at 72.5K at the end of March, dropping to 23.3K by early June, and then increasing to 25.9K by the end of June.
Save the Bro: Funny Choice by Brightika, Inc. experienced a significant upward trend in both downloads and active users. Downloads jumped from around 1.1K at the end of March to a notable 64.3K by the end of June. Active users saw a corresponding rise from 5.2K to 106.9K over the same period. Revenue also showed a gradual increase, starting at negligible amounts and reaching $135 by the end of June.
MeChat - Interactive Stories from PlayMe Studio demonstrated consistent revenue generation, with weekly revenue peaking at approximately $98K in early June. Downloads fluctuated, with a high of 35.5K in mid-May and a low of 16.9K in early May. Active users showed a peak of 59.6K in mid-May, settling around 45.3K by the end of June.
Episode - Choose Your Story by Episode Interactive maintained steady performance in revenue, with weekly earnings averaging around $70K. Downloads varied throughout the quarter, starting at 19.6K in late March, peaking at 28.1K in late May, and ending at 23.5K in late June. Active users remained relatively stable, peaking at 101.7K in early June and ending the quarter with around 97.1K.
For more detailed insights and data, visit Sensor Tower.